GetChannels
- C++
 - Blueprint
 
UFUNCTION(BlueprintPure, Category = "Event System")
int GetChannels(TArray<FName>& OutChannels) const;

| Parameters | |
|---|---|
| OutChannels | Unique list of channels used in the Event System. | 
| Return | Amount of unique channels. | 
Fetches all the channels the observers are currently listening on.